At first, I thought live coding was just coding in front of people, but after reading, I understood that it is more about changing the code while it is running and treating it like a performance. I liked the idea that the code itself is shown and becomes part of the artwork. It made me think about programming in a different way, more like playing an instrument than writing a normal program.

In the Hydra chapters, I learned that textures are just patterns, not colors. For example, osc() makes stripe patterns, noise() makes cloudy patterns, and voronoi() makes cell-like shapes. One part I was a bit confused about is modulation, but I think it means using one pattern to change another pattern. I want to try this myself in class because it seems like small changes in the code can create very different visuals.